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Home/ Questions/Q 7602191
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T23:20:58+00:00 2026-05-30T23:20:58+00:00

I have a small loop var a:Array = [{name:Test1},{name:Test2},{name:Test3},{name:Test4}] var b:GenericButton; //A pretty basic

  • 0

I have a small loop

var a:Array = [{name:Test1},{name:Test2},{name:Test3},{name:Test4}]
var b:GenericButton; //A pretty basic button component

for(var i:int = 0; i < a.length; i++){
  b = new GenericButton(a[i].name, function():void { trace(i) });
  this.addChild(b);
}

The function supplied to the GenericButton is executed when the button is pressed.

The problem I am having is that when the no matter what button I press the value of 4 (the length of the array) is always output.

How would I ensure that I trace 0 when the first button is pushed, 1 when the second is pushed, etc?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-30T23:20:59+00:00Added an answer on May 30, 2026 at 11:20 pm

    Well, you can simply do:

    var f:* = function():void { trace(arguments.callee.index) };
    f.index = i;
    b = new GenericButton(a[i].name, f);
    

    Better still:

    function createDelegate(obj:Object, func:Function):Function
    {
        var f:* = function ():* {
            var thisArg:* = arguments.callee.thisArg;
            var func:* = arguments.callee.func;
    
            return func.apply(thisArg, arguments);
        };
    
        f.thisArg = obj;
        f.func = func;
    
        return f;
    }
    

    …

    for (...) {
          b = new GenericButton(a[i].name,
              createDelegate({index: i}, function():void { trace(this.index) }));
    }
    

    And in some (most?) cases it would be even better if you created a separate class and passed i into the constructor.

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