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Home/ Questions/Q 346951
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T11:13:31+00:00 2026-05-12T11:13:31+00:00

I have a small piece of code that works as a plugin for a

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I have a small piece of code that works as a plugin for a larger graphics application. The development platform is Qt with c++ code. I’ve managed to build a .so, .dylib and .dll for linux, MacOS and Windows respectively, but to do so I had to have a machine running each operating system (in my case, running linux [ubuntu] gcc natively, and windows MinGW and MacOS XCode gcc in virtual machines).

Is there a way to build for all 3 platforms from one? I beat my head against this problem a while back, and research to date suggests that it’s not easily (or feasibly) done. The code only needs to link against a single header that defines the plugin
API and is built from a fairly basic Makefile (currently with small variations per platform).

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-12T11:13:31+00:00Added an answer on May 12, 2026 at 11:13 am

    Better late than never, I just came across IMCROSS

    It looks quite promising!

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