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Asked: May 11, 20262026-05-11T06:35:01+00:00 2026-05-11T06:35:01+00:00

I have a small program where I have been trying to create collections of

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I have a small program where I have been trying to create collections of a particular object I have created (Job).

Regardless of whether I am using an array, collection or list, each time I add a new instance of the object to the array/collection/list, it overwrites all previous items with the same object.

For example, let’s say Job has only one property, name. If I were to have Jobs with names 1,2,3,4 in a collection, each time I add the individual job, all previous jobs get the name of the current job. So by the time I add job 4, all the jobs have the name of 4.

Has anyone experienced this issue before?

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  1. 2026-05-11T06:35:02+00:00Added an answer on May 11, 2026 at 6:35 am

    I suspect you are adding the same instance multiple times – i.e. (I’ll use C# here…)

    Job job = new Job(); job.Name = 'a'; list.Add(job); job.Name = 'b'; list.Add(job); 

    What you have done is add 2 references to the same object to the list. What you should have done was:

    Job job = new Job(); job.Name = 'a'; list.Add(job); job = new Job(); /// <<===== here job.Name = 'b'; list.Add(job); 

    This is because classes are reference-types; all you are adding is a reference. Structs are value-types, and would work like you expect, except that unless you really know what you are doing, structs should be immutable (i.e. no editable properties once created).

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