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Home/ Questions/Q 7080653
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T06:49:18+00:00 2026-05-28T06:49:18+00:00

I have a small tool that I use to convert some mesh files. The

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I have a small tool that I use to convert some mesh files. The mesh files have the normal’s stored in either DEC3N or UDEC3 format. How do I unpack that to three regular floats cpu side?

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  1. Editorial Team
    Editorial Team
    2026-05-28T06:49:19+00:00Added an answer on May 28, 2026 at 6:49 am

    It is explained here:
    http://www.khronos.org/registry/gles/extensions/OES/OES_vertex_type_10_10_10_2.txt

    Modifications to table 2.9 (Component conversions)
    
        Add the following entries:
    
            GLType                     Conversion of (x, y, z)  Conversion of w
            -------                    ----------------------   ===============
            INT_10_10_10_2_OES        (2c + 1)/(2^10 - 1)       (2c + 1)/(2^2 - 1)
            UNSIGNED_10_10_10_2_OES    c / (2^10 - 1)            c / (2^2 - 1)
    

    So if you have normal in 32-bit variable N with UDEC3 format, then

    x = (float)( (N>>22) / ((1<<10) - 1);
    y = (float)( ((N>>12) & ((1<<10)-1)) / ((1<<10) - 1);
    z = (float)( ((N>>2)  & ((1<<10)-1)) / ((1<<10) - 1);
    

    Most likely you’ll want to unpack also w, and divide xyz with w.

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