Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 3950566
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 20, 20262026-05-20T01:37:35+00:00 2026-05-20T01:37:35+00:00

I have a sprite in my iPhone game, how can make it so that

  • 0

I have a sprite in my iPhone game, how can make it so that that sprite moves to the location of my touch? It needs to transition there, not just switch immediately. My sprite is a CCSprite from cocos2d.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-20T01:37:36+00:00Added an answer on May 20, 2026 at 1:37 am

    Assuming you want to implement this using UIKit’s animation support (and your sprite is implemented as a view), this is one way of doing it.

    • on a touch event, get the location of the touch, and based on the current location of your sprite, determine how long it would take for your sprite to get there

    • inside an animation block, change the frame of your sprite view to the touch location, and also specify the duration and other options you want.

    Apple’s ‘View Programming Guide’ will basically explains everything you need to know to take this approach.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Hi dear developers! I'm just wrote my first iphone game. But i have faced
I have a sprite loaded from a PNG that has an alpha channel. The
I have a sprite and if it is touched the touch should be recognized.
I have a Flash sprite in my Director project. Under the Properties of that
I'm currently building a game for the iPhone with cocos2d and have the following
I have this sprite sheet: How can I read this image file to extract
In my iPhone game (I am using cocos2d, shouldn't make a massive difference) I
I have started a 2d tile based game for iphone , i will jump
I have an sprite the I need to rotate it with touch but it
I have a sprite that holds a bitmap data. I want to give the

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.