Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8127929
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 6, 20262026-06-06T07:42:28+00:00 2026-06-06T07:42:28+00:00

I have a sprite in scene1.m and I have a button in HUD layer

  • 0

I have a sprite in scene1.m and I have a button in HUD layer hud.m. Now a button appears in Scene1.

How can I get control of scene1 sprite from HUD layer. Any ideas?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-06T07:42:29+00:00Added an answer on June 6, 2026 at 7:42 am

    With cocos2d, you can assign a tag to your sprite (or button, or any class derived from CCNode), and to each of its hierarchy of parents (see CCNode class, setTag() ). You can then use these tags to retrieve the corresponding nodes from anywhere in your code, with CCNode getChildByTag().

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have used the pScene.detachChild(face); to remove Sprite from scene. It hide face object
I have a sprite loaded from a PNG that has an alpha channel. The
I have an image sprite of sorts with multiple frames for 1 button. I'm
I have a Sprite I want to use as a debug layer. So I
I have a sprite as a button on the scene and i integrate AnalogScreenController,
I have a sprite image set as the background of an element on my
I have a sprite and if it is touched the touch should be recognized.
I have a sprite inside another sprite SpriteB is inside SpriteA I would like
If I have a sprite, with which I have drawn some stuff, how do
I have 2 1024x1024 sprite sheets, one containing several 480x320 background images and another

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.