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Home/ Questions/Q 7530751
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T04:59:47+00:00 2026-05-30T04:59:47+00:00

I have a static class, which exposes a event: public static class MyStaticClass {

  • 0

I have a static class, which exposes a event:

public static class MyStaticClass
{
    static bool myBool= false;
    public static bool MyBool
    {
        get { return myBool; }
        private set
        {
            myBool= value;

            var handler = MyBoolChanged;
            if (handler != null)
                handler(null, null);
        }
    }

    public static event EventHandler MyBoolChanged;
}

And then I am registering to it using this pattern:

class AnotherClass
{    
    WeakReference _me;

    public MyMethodInAnotherClass()
    {
        _me = new WeakReference(this);
        MyStaticClass.MyBoolChanged+= 
                (_me.Target as AnotherClass).MyMethodInAnotherClassCallback;    
    }

    private void MyMethodInAnotherClassCallback(some arguments)
    {
    }
}

What I want to achieve is that MyStaticClass will only execute the handler if the instance of AnotherClass has not been disposed (and has not deregistered).

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-30T04:59:49+00:00Added an answer on May 30, 2026 at 4:59 am

    The best way I can see to use this is to forget about an event, and use some kind of list instead; let’s say List<WeakReference>; you could then have:

    interface IFoo {
        void Bar(some args);
    }
    

    with:

    static class Whatever {
        private static readonly List<WeakReference> items=new List<WeakReference>();
        public static void Add(IFoo foo) {
            if(foo != null) {
                var newRef = new WeakReference(foo);
                lock(items) { items.Add(newRef); }
            }
        }
        public static void DoIt(some args) {
            lock(items) {
               foreach(var item in items) {
                  IFoo foo = item.IsAlive ? item.Target as IFoo : null;
                  if(foo != null) foo.Bar(some args);
               }
            }
        }
    }
    

    with additional mechanisms to remove a specific IFoo, and to remove all dead foos left todo.

    Then you just need AnotherClass : IFoo, with a Bar() implementation that applies your callback.

    Additional emphasis: static collections (including events) are fairly dangerous; you must have some kind of sweep occasionally to remove empty items, and try to unsubscribe promptly where possible (in Dispose(), for example). As an illustration:

    public static void Remove(IFoo foo) {
        lock (items) { // also remove any dead debris
            items.RemoveAll(x => !x.IsAlive || x.Target == foo || x.Target == null);
        }
    }
    
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