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Home/ Questions/Q 851879
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T07:29:59+00:00 2026-05-15T07:29:59+00:00

I have a structure defined in my header file: struct video { wchar_t* videoName;

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I have a structure defined in my header file:

struct video
{
 wchar_t* videoName;
 std::vector<wchar_t*> audio;
 std::vector<wchar_t*> subs;
};
struct ret
{
std::vector<video*> videos;
wchar_t* errMessage;
};
struct params{
 HWND form;
 wchar_t* cwd;
 wchar_t* disk;
 ret* returnData;
};

When I try to add my video structure to a vector of video* I get access violation reading 0xcdcdcdc1 (videoName is @ 0xcdcdcdcd, before I allocate it)

//extract of code where problem is
video v;
v.videoName = (wchar_t*)malloc((wcslen(line)+1)*sizeof(wchar_t));
wcscpy(v.videoName,line);
p->returnData->videos.push_back(&v); //error here
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  1. Editorial Team
    Editorial Team
    2026-05-15T07:30:00+00:00Added an answer on May 15, 2026 at 7:30 am

    I would guess that either p or p->returnData is an uninitialized/invalid pointer.

    Also, this isn’t causing your crash, but it will once you fix the current problem: beware of returning the pointer to a local variable. Once your function goes out of scope the local vector will be destroyed and &v will be an invalid pointer. If you want your vector to exist beyond the scope of the current function then you will need to allocate it on the heap:

    vector *v = new video();
    ...
    p->returnData->videos.push_back(v);
    
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