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Home/ Questions/Q 6963569
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T15:48:35+00:00 2026-05-27T15:48:35+00:00

I have a subclass of a UIButton . Here’s the code I have to

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I have a subclass of a UIButton.

Here’s the code I have to attempt to rotate it.

-(void)drawRect:(CGRect)rect {

    CGContextRef context = UIGraphicsGetCurrentContext();

    CGFloat angle = (-126.0 * M_PI) / 180.0;
    CGContextRotateCTM(context, angle);
}

But, nothing’s happening. The view draws to the screen in its default orientation. Any idea what I’m missing? Thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-27T15:48:36+00:00Added an answer on May 27, 2026 at 3:48 pm

    Normally when you want to rotate a button, you don’t do it by subclassing and modifying drawRect.

    All you have to do is:

    button.transform = CGAffineTransformMakeRotation(M_PI/2);
    
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