Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 9305801
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 19, 20262026-06-19T00:00:51+00:00 2026-06-19T00:00:51+00:00

I have a text label in my game like this scoreLabel = [CCLabelBMFont labelWithString:@0

  • 0

I have a text label in my game like this

    scoreLabel = [CCLabelBMFont labelWithString:@"0" fntFile:@"hooge2.fnt"];
    scoreLabel.position = ccp( screenWidth * .9 , 20);
    [self addChild:scoreLabel z:depthLevelScore ];

Can i change the size of this font with a code?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-19T00:00:52+00:00Added an answer on June 19, 2026 at 12:00 am

    CCLabelBMFont is a Bitmap Font. That means the glyph size is hardcoded into the font itself. So if you want to change the size of the glyphs you need to edit your hooge2.fnt and reexport it.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a label and this code: string User = Environment.UserName; toolStripStatusLabel1.Text = This
I have this code: def Annabeth(): Annabeth= Tk() Annabeth.geometry('450x450') says = Label(Annabeth,text ='I was
I have input text: <div><label wicket:for=name>Name</label><input type=text wicket:id=name /></div> Now I need to add
Is there any way to have a label wordwrap text as needed? I have
I need to create an array of label and text boxes dynamically. I have
In my ASP.Net webpage, I have a label and need the label's text to
i have a label tag and i want to remove text between <label> </label>
I have a label which labels the line numbers based on the text on
I have asp label in my asp page and its text is some my
I have been trying to align an entire label along with text to the

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.