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Home/ Questions/Q 3484668
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T10:48:53+00:00 2026-05-18T10:48:53+00:00

I have a theory according to which the bugs I’m experiencing are due to

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I have a theory according to which the bugs I’m experiencing are due to a glPushMatrix() beign used without a matching glPopMatrix(). My project is rather big so I would like to be able to find these missing glPopMatrix() easily. I thought of using a search using regular expression, but I can’t seem to find out how to find what I want (plus, regexp in visual studio isn’t exactly the same as what I’m used to (php) so I’m a bit lost. Anyways, any ideas on how to do this?

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  1. Editorial Team
    Editorial Team
    2026-05-18T10:48:54+00:00Added an answer on May 18, 2026 at 10:48 am

    You can verify your theory by checking if glGetError() returns GL_STACK_OVERFLOW at some point.

    To find the missing references, I cannot think of anything better than to run a full-text search on your project for glPushMatrix and try to find the corresponding glPopMatrix for every one of them.

    Or there’s one more solution:

    You can use an OpenGL debugger like GLIntercept (which comes in the form of an altered opengl32.dll file and dumps a lot of useful information, including all the OpenGL commands which were executed (there can be a flat log or a single-frame log of them). This can give you a good view on what went wrong and when.

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