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Home/ Questions/Q 7598657
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T22:27:49+00:00 2026-05-30T22:27:49+00:00

I have a timer setup like so: var timerID; $this.hover(function(){ $this.find(‘.stage_obj’).each(function(index){ var current_obj =

  • 0

I have a timer setup like so:

var timerID;

$this.hover(function(){
   $this.find('.stage_obj').each(function(index){
      var current_obj = $(this);
      timerID = setTimeout(function(){
         animate_on_top(current_obj, index);}, parseInt(OS.delay_y_on_set[index],10));
      });   
}, function(){
   clearTimeout(timerID);
});

There are functions to control the animation in/out on hover. The timers are acting as delays (.delay won’t work in my situation). Everything works fine, except the timer isn’t cancelled on mouse exit, and still fires. Here’s the actual animation_on function being called:

function animate_on_top(current_obj, index){ 
   current_obj.animate(
      {'top':OS.ends_y_set[index]},
      {duration:500, queue:false,
      specialEasing:{'top':'linear'}
});

Anyone have any ideas why the setTimeout isn’t cancelling the timer? Thanks!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-30T22:27:50+00:00Added an answer on May 30, 2026 at 10:27 pm

    The reason why the timeout isn’t cleared is because you set multiple timeouts via the each but only store (and hence clear) one of them. You need to store and clear each of the time out ids you create.

    var timerID = [];
    
    $this.hover(function(){
       $this.find('.stage_obj').each(function(index){
          var current_obj = $(this);
          var currentTimerID = setTimeout(function(){
             animate_on_top(current_obj, index);}, parseInt(OS.delay_y_on_set[index],10));
          timerID.push(currentTimerID);
          });   
     }, function(){
       for (var i = 0; i < timerID.length; i++) {
         clearTimeout(timerID[i]);
       }
    });
    
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