I have a treemap I put together with d3.js. I populate the data via getJSON. It works great. However, I have this functionality in a setInterval method and it doesnt seem to be refreshing itself.
var treemap = d3.layout.treemap()
.padding(4)
.size([w, h])
.value(function(d) { return d.size; });
var svg = d3.select("#chart").append("svg")
.style("position", "relative")
.style("width", w + "px")
.style("height", h + "px");
function redraw3(json) {
var cell = svg.data([json]).selectAll("g")
.data(treemap)
.enter().append("g")
.attr("class", "cell")
.attr("transform", function(d) { return "translate(" + d.x + "," + d.y + ")"; });
cell.append("rect")
.attr("width", function(d) { return d.dx; })
.attr("height", function(d) { return d.dy; })
.style("fill", function(d) { return d.children ? color(d.data.name) : null; });
cell.append("text")
.attr("x", function(d) { return d.dx / 2; })
.attr("y", function(d) { return d.dy / 2; })
.attr("dy", ".35em")
.attr("text-anchor", "middle")
.text(function(d) { return d.children ? null : d.data.name; });
}
setInterval(function() {
d3.json("http://localhost:8080/dev_tests/d3/examples/data/flare2.json", function(json) {
redraw3(json);
});
}, 3000);
My question specifically, is why when I change data in the json file doesn’t it show up 3 seconds later in the treemap?
Thank you in advance.
What’s in the data? Because if the data array has the same length, the
enter()selection (which corresponds to previously unbound data) will have a length of zero. Mike Bostock wrote a great tutorial called Thinking with Joins, which I would recommend reading before you go any further.The
svg.data()call seems redundant, and for clarity’s sake I’d recommend doing this instead:You can also encapsulate the updating of cells in a function and “call” it on both the entering and updating selections, so you don’t have to write the same code twice: