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Home/ Questions/Q 6813765
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T20:36:30+00:00 2026-05-26T20:36:30+00:00

I have a UIPageViewController load with my Viewcontroller. The view controllers have buttons which

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I have a UIPageViewController load with my Viewcontroller.

The view controllers have buttons which are overridden by the PageViewControllers gesture recognizers.

For example I have a button on the right side of the viewcontroller and when you press the button, the PageViewController takes over and changes the page.

How can I make the button receive the touch and cancel the gesture recognizer in the PageViewController?

I think the PageViewController makes my ViewController a subview of its view.

I know I could turn off all of the Gestures, but this isn’t the effect I’m looking for.

I would prefer not to subclass the PageViewController as apple says this class is not meant to be subclassed.

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  1. Editorial Team
    Editorial Team
    2026-05-26T20:36:30+00:00Added an answer on May 26, 2026 at 8:36 pm

    You can override

    -(BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer
     shouldReceiveTouch:(UITouch *)touch
    

    to better control when the PageViewController should receive the touch and not. Look at “Preventing Gesture Recognizers from Analyzing Touches” in Dev API Gesture Recognizers

    My solution looks like this in the RootViewController for the UIPageViewController:

    In viewDidLoad:

    //EDITED Need to take care of all gestureRecogizers. Got a bug when only setting the delegate for Tap
    for (UIGestureRecognizer *gR in self.view.gestureRecognizers) {
        gR.delegate = self;
    }
    

    The override:

    -(BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldReceiveTouch:(UITouch *)touch {
        //Touch gestures below top bar should not make the page turn.
        //EDITED Check for only Tap here instead.
        if ([gestureRecognizer isKindOfClass:[UITapGestureRecognizer class]]) {
            CGPoint touchPoint = [touch locationInView:self.view];
            if (touchPoint.y > 40) {
                return NO;
            }
            else if (touchPoint.x > 50 && touchPoint.x < 430) {//Let the buttons in the middle of the top bar receive the touch
                return NO;
            }
        }
        return YES;
    }
    

    And don’t forget to set the RootViewController as UIGestureRecognizerDelegate.

    (FYI, I’m only in Landscape mode.)

    EDIT – The above code translated into Swift 2:

    In viewDidLoad:

    for gr in self.view.gestureRecognizers! {
        gr.delegate = self
    }
    

    Make the page view controller inherit UIGestureRecognizerDelegate then add:

    func gestureRecognizer(gestureRecognizer: UIGestureRecognizer, shouldReceiveTouch touch: UITouch) -> Bool {
        if let _ = gestureRecognizer as? UITapGestureRecognizer {
            let touchPoint = touch .locationInView(self.view)
            if (touchPoint.y > 40 ){
                return false
            }else{
                return true
            }
        }
        return true
    }
    
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