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Home/ Questions/Q 9100863
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T00:58:27+00:00 2026-06-17T00:58:27+00:00

I have a UISegmentedControl that is shown/hide like a modal window. Initially it does

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I have a UISegmentedControl that is shown/hide like a modal window. Initially it does not have a selected segment. In IB, the Value Changed event is wired to the method – (IBAction)cardClassificationChanged:(UISegmentedControl *)sender. Here is that method:

- (IBAction)cardClassificationChanged:(UISegmentedControl *)sender
{
    NSLog(@"%d", sender.selectedSegmentIndex);
    // block for updating the categorization of current card asynchronously
    [self.cardActionSheet hideWithAnimation];
}

If I comment out the last line (the call to -hideWithAnimation), the selection changes as expected, everything works. However, with the call to that animation method, the UISegmentedControl selection will not visually change before the animation. Here is the hideWithAnimation method:

- (void)hideWithAnimation
{
    CATransition *animation = [CATransition animation];
    animation.type = kCATransitionFade;
    animation.duration = globalAnimationLength;
    [self.layer addAnimation:animation forKey:nil];

    self.hidden = YES;
}

The next time this view appears (from a touch gesture), the UISegmentedControl will have the correct segment selected though.

It seems like I should not have to call setNeedsDisplay for the UISegmentedControl, but even when I experiment with it in the cardClassificationChanged method or the hideWithAnimation method, it does not refresh.

I’m obviously missing something related to the UI update, what do I need to call to update the UISegmentedControl selection before the animation?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-17T00:58:28+00:00Added an answer on June 17, 2026 at 12:58 am

    I suggest you should use UIKit animations for fading out your control. Try the following code

    - (void)hideWithAnimation
    {
        [UIView animateWithDuration:0.2
                     animations:^{
                         self.alpha = 0.;
                     } completion:^(BOOL finished) {
                         self.alpha = 1.;
                         self.hidden = YES;
                     }];
    }
    
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