Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 9110425
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 17, 20262026-06-17T03:15:58+00:00 2026-06-17T03:15:58+00:00

I have a UIView in which I draw with a finger, it all goes

  • 0

I have a UIView in which I draw with a finger, it all goes fine and dandy, but I need this view to be scrollable. So I made a UIScrollView, and embedded my drawing view in it.
But here comes the problem, I can’t draw anymore since every tap goes to UIScrollView and it intercepts them for scrolling purposes.
What I want to do, is to make UIScrollView only intercept two finger swipes and with single touches and swipes just draw regularly.
How do I do that?

I draw by using simpe touchesBegan, touchesMoved methods by using BezierPath, without gesture recognizers.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-17T03:15:59+00:00Added an answer on June 17, 2026 at 3:15 am

    Check out answer https://stackoverflow.com/a/3173290/1492816 in Scrolling with two fingers with a UIScrollView
    People report it as working for the kind of situation you are in.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have an UIImage which I want to draw on a UIView . But
I have made a UIView in which I have collected some points into a
I have a UIControl (or UIView, doesn't matter which) and this is covered by
I have a custom view inheriting from UIView . In this view, there is
I have a custom view onto which I draw some graphics from the drawrect
I have an UIView in which I draw many shapes. I just want to
I have subclassed UIView so I can draw some lines in it. In this
I currently have a game which uses one single UIView to draw a number
I have a UIView which contains lot of labels, buttons, textviews. But there is
I have a UIView which I create with initWithFrame and it displays fine, exactly

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.