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Home/ Questions/Q 8146867
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Editorial Team
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Editorial Team
Asked: June 6, 20262026-06-06T14:09:10+00:00 2026-06-06T14:09:10+00:00

I have a Unity3D application who needs registration. The user needs to register in

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I have a Unity3D application who needs registration.
The user needs to register in the application. He can simply enter an email adress and a password. Those are used to access the application.
But i want to offer the possibility to connect with other existing account like facebook, gmail, twitter…
Is it possible ? Everything must be in the Unity App but can use http request.

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  1. Editorial Team
    Editorial Team
    2026-06-06T14:09:13+00:00Added an answer on June 6, 2026 at 2:09 pm

    Concerning Unity/Facebook, I used a very good tutorial:
    http://www.paladinstudios.com/2011/11/15/facebook-and-unity-tutorial-part-one/
    http://www.paladinstudios.com/2011/11/24/facebook-and-unity-tutorial-part-two/
    http://www.paladinstudios.com/2011/12/06/facebook-and-unity-tutorial-part-three/

    It uses the JavaScript Facebook Api and the usefull functions :

    <UNITY> Application.ExternalCall("YourJavaFunction");
    <JS>    getUnity().SendMessage("YourGameObject", "YourUnityFunction", yourdata);
    

    Concerning Unity/Twitter I didn’t found a way to directly contact Twitter with Unity. But I use TweetSharp with my asp.net c# Backend.
    https://github.com/danielcrenna/tweetsharp
    https://dev.twitter.com/docs

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