I have a view in which I am doing some specific drawings in drawRect. These drawings are dynamic and are based on the view’s width and height. Then, the view which contains it applies a rotation transformation to it. However this transformation seems to adjust the values for my view’s frame which impacts my drawing in drawRect.
NSLog(@”before:%f,%f,%f,%f”,button.frame.origin.x,button.frame.origin.y,button.frame.size.width,button.frame.size.height);
CGAffineTransform currentTransform = button.transform;
CGAffineTransform transformRotate = CGAffineTransformMakeRotation(degreesToRadians);
button.transform = transformRotate;
NSLog(@"after:%f,%f,%f,%f",button.frame.origin.x,button.frame.origin.y,button.frame.size.width,button.frame.size.height);
Here is the output:
before:50.000000,100.000000,150.000000,50.000000
after:65.849365,47.548096,118.301262,154.903809
Is this correct behaviour or am I applying the transformation incorrectly?
See the reference documentation on UIView’s frame property;
frame
Warning
Despite that warning, things work as intended. Once a transformation (other that identity) is applied, the frame usually results into the projection rectangle of the original view.
But then again, you should not ignore that warning if you really want to find out about the frame with the applied transformation and use CGRectApplyAffineTransform for properly getting it.