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Home/ Questions/Q 919069
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T18:28:51+00:00 2026-05-15T18:28:51+00:00

I have a view that receives new data from a secondary thread. Every time

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I have a view that receives new data from a secondary thread. Every time it does, it should redraw itself. However, it doesn’t play nice with the run loop, and after some time (it’s non-deterministic), I end up getting <Error>: kCGErrorIllegalArgument: CGSUnionRegionWithRect : Invalid region messages in the console.

I’m not sure what’s the right way to synchronize the calls to [view setNeedsDisplay:YES] across threads; can you help me?

To clarify a little, thread B (actually a dispatch queue) gives new contents to a view by calling this:

-(void)setImageBuffer:(unsigned char*)buffer
{
    /* image handling stuff; thread-safe */

    [self setNeedsDisplay:YES]; // but this is not thread-safe
}

And then thread A, on which runs the run loop, should redisplay the view.

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  1. Editorial Team
    Editorial Team
    2026-05-15T18:28:52+00:00Added an answer on May 15, 2026 at 6:28 pm
    -(void)setImageBuffer:(unsigned char*)buffer
    {
        /* image handling stuff; thread-safe */
    
        [self performSelectorOnMainThread:@selector(induceRedraw)
                               withObject:nil
                                          // Don't just copy this; pick one...
                            waitUntilDone:YES or NO];
    }
    
    -(void)induceRedraw
    {
        [self setNeedsDisplay:YES]; // but this is not thread-safe
    }
    
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