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Home/ Questions/Q 3498018
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T12:26:32+00:00 2026-05-18T12:26:32+00:00

I have a view with 50 images. Images may overlap. I want (for example)

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I have a view with 50 images. Images may overlap. I want (for example) select image number 33 and find pixel color. How can i do this ?
PS i use glReadPixels.

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  1. Editorial Team
    Editorial Team
    2026-05-18T12:26:32+00:00Added an answer on May 18, 2026 at 12:26 pm

    Unless you want to kill time applying the image as a texture first, you wouldn’t use glReadPixels. You can do this directly from the UIImage instead:

    void pixelExamine( UIImage *image )
        {
        CGImageRef colorImage = image.CGImage;
        int width = CGImageGetWidth(colorImage);
        int height = CGImageGetHeight(colorImage);
    
        uint32_t *pixels = (uint32_t *) malloc(width * height * sizeof(uint32_t));
    
        CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
        CGContextRef context = CGBitmapContextCreate(pixels, width, height, 8, width * sizeof(uint32_t), colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedLast);
        CGContextDrawImage(context, CGRectMake(0, 0, width, height), colorImage);
    
        int x;
        int y;
        uint8_t *rgbaPixel;
    
        for( y = 0; y < height; y++)
            {
            rgbaPixel = (uint8_t *) &pixels[y * width];
    
            for( x = 0; x < width; x++, rgbaPixel+=4)
                {
                //  rgbaPixel[0] = ALPHA 0..255
                //  rgbaPixel[3] = RED 0..255
                //  rgbaPixel[2] = GREEN  0..255
                //  rgbaPixel[1] = BLUE 0..255
                }
            }
    
        CGContextRelease(context);
        CGColorSpaceRelease(colorSpace);
        free(pixels);
        }
    
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