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Home/ Questions/Q 7840383
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Editorial Team
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Editorial Team
Asked: June 2, 20262026-06-02T15:45:52+00:00 2026-06-02T15:45:52+00:00

I have a View with UINavigationBar: AppDelegate : self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen]

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I have a View with UINavigationBar:
AppDelegate:

self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.

_homeScreen = [[PrepareScreen alloc] init];
self.mainViewController = [[MyViewController alloc] initWithScreenDef:[self.homeScreen projectHomeScreen] AndBounds:self.window.bounds];

self.navigationController = [[UINavigationController alloc] initWithRootViewController:self.mainViewController];
self.window.rootViewController = self.navigationController;
[self.window makeKeyAndVisible];
return YES;

And then i have a class

MyViewController : UIView <UITableViewDataSource,UITableViewDelegate>

And in my .h file i have:

- (void)viewDidLoad
{
[super viewDidLoad];

self.myTableView = [[UITableView alloc] initWithFrame:self.view.bounds];
[self.view addSubview:self.myTableView];
}

After that i have a wrong height of a screen. I want that my myTableView have a size.height-49.0

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  1. Editorial Team
    Editorial Team
    2026-06-02T15:45:53+00:00Added an answer on June 2, 2026 at 3:45 pm

    Init the tableView with CGRectZero in viewDidLoad method and then in the method viewWillAppear: set the self.myTableView.frame as in this method the view’s geometry is already set and self.view.bounds will be correct. So in general: init views in viewDidLoad, but set their geometry in viewWillAppear:.

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