Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6736385
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 26, 20262026-05-26T11:07:24+00:00 2026-05-26T11:07:24+00:00

I have a wait queue defined in a kernel module I am working on:

  • 0

I have a wait queue defined in a kernel module I am working on:

static DECLARE_WAIT_QUEUE_HEAD(WaitQ);

in the init_module() routine I create a new kernel thread which prints to the console every few seconds.

In my cleanup_module I set a variable which tells the thread to terminate and then have sleep_on(&WaitQ) as the last line in cleanup_module. Then in the thread routine wake_up(&WaitQ) is called when the variable set in cleanup_module is true, and then complete_and_exit to terminate the thread.

My question is. when sleep_on(&WaitQ) is called what is addded to the WaitQ. Is it the module as a whole or is it the thread started in the init_module?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-26T11:07:25+00:00Added an answer on May 26, 2026 at 11:07 am

    Neither – what is added to the queue is the thread (task) of the “rmmod” processor that caused the module removal.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a thread that does the following: 1) Do some work 2) Wait
I have a custom thread pool class, that creates some threads that each wait
I have a vb.net 2.0 program, that has a batch/queue routine to execute tasks
I have a blocking queue of objects. I want to write a thread that
I have a thread which has an incoming job queue (a LinkedList containing job
Is it possible (in .net) to have a thread wait for a semaphore to
I have one basic question, While working with NSOutputStream , should we wait for
I have few asynchronous tasks running and I need to wait until at least
I have implemented ReaderWriterLockSlim, Now i don't want it to wait at the lock.
I have some project where I have a single producer thread which writes events

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.