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Home/ Questions/Q 608887
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T17:30:25+00:00 2026-05-13T17:30:25+00:00

I have a weird issue. Codesign refuses to sign this big project I have,

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I have a weird issue. Codesign refuses to sign this big project I have, project A, but does signs the other, project B. However, when I have signed project B, it also can sign project A all of a sudden. I am 100% certain I didn’t change anything else. The steps I took were:

Try to build, sign A – fails on signing
Try to build, sign B – succeeds
Try to build, sign A – succeeds

Transcript:

CodeSign build/Debug-iphoneos/CPPlayer.app
cd /Users/nick/CPPlayer
setenv CODESIGN_ALLOCATE /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate
setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/usr/bin/codesign -f -s "iPhone Developer: Nick Overdijk (PM7C8QKTYS)" --resource-rules=/Users/nick/CPPlayer/build/Debug-iphoneos/CPPlayer.app/ResourceRules.plist --entitlements /Users/nick/CPPlayer/build/CPPlayer.build/Debug-iphoneos/CPPlayer.build/CPPlayer.xcent /Users/nick/CPPlayer/build/Debug-iphoneos/CPPlayer.app

/Users/nick/CPPlayer/build/Debug-iphoneos/CPPlayer.app: object file format invalid or unsuitable
Command /usr/bin/codesign failed with exit code 1

In pictures: See here (imageshack gallery)

Is there anything I could’ve missed? Any ideas how this can happen? I got everything working now and this seems a cure for my problem, but I’d like to understand what is happening.

Sometimes it also works like this:
Build/sign A – succeeds
Build/sign A – fails
Build/sign B – succeeds (B always seems to succeed)
Build/sign A – succeeds
Build/sign A – fails

So, after every successful build of A, I have to build and sign B to be able to sign project A again. I can rebuild project B any number of times in succession, it always succeeds.

I’m not sure if it matters, but also when I try to run it in the simulator (debug mode for iPhone OS 3.1.2) it fails to install each other time. So:

Build/run – Fails
Build/run – Works
Build/run – Fails
Build/run – Works

This goes only for Project A, I can build and run project B as many times as I like, I never get the message that the installation failed.

Thanks in advance,
Nick

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-13T17:30:26+00:00Added an answer on May 13, 2026 at 5:30 pm

    The problem could be too many info.plist files.

    I had the same problem (alternating codesign success and failure).

    I had added a directory of source code to my project, with “add existing files” on the directory. Turns out there was a info.plist file in the directory, so I now had 2 of them in my project. I deleted the new one and removed it from the project, and my problem was solved.

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