I have a WP7 XNA game that needs to save the state whenever the user navigates away. This happens when the users presses presses the Start button, Back button etc. However, the game does not pause and nothing happens when I have an incoming call (even when I take the call).
Does receiving a call not trigger OnNavigateAway ? It feels like this because you don’t get the classic back-navigation transition, but it’s more like an overlay.
Handle
Obscuredevent to pause a game. This event raised when some UI chrome is above the screen. Calls, Message Box, etc. This tutorials should help you.