Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 4005798
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 20, 20262026-05-20T08:26:15+00:00 2026-05-20T08:26:15+00:00

I have added a fading splash screen to an iPhone with the code below

  • 0

I have added a fading splash screen to an iPhone with the code below

UIImageView *splashView;
..
..
..
splashView = [[UIImageView alloc] initWithFrame:CGRectMake(0,20, 320, 460)];
splashView.image = [UIImage imageNamed:@"Default.png"];
[window addSubview:splashView];
[window bringSubviewToFront:splashView];
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:2.8];
[UIView setAnimationTransition:UIViewAnimationTransitionNone forView:window cache:YES];
[UIView setAnimationDelegate:self];
[UIView setAnimationDidStopSelector:@selector(startupAnimationDone:finished:context:)];
splashView.alpha = 0.0;
splashView.frame = CGRectMake(-60, -60, 440, 600);
[UIView commitAnimations];

- (void)startupAnimationDone:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context {
   [splashView removeFromSuperview];
   [splashView release];
}

This is for an old app that I am now enabling multi-tasking for. I have an issue where if the app is closed (via the home button or locked) I want to cancel the animation. I have added the following code to remove the splash view when the app is closed

-(void) applicationDidEnterBackground:(UIApplication *)application
   [splashView removeFromSuperview];
   [splashView release];
}

The app crashes if the app is closed before the splash screen animation completes as the splash screen in removed in applicationDidEnterBackground, so when startupAnimationDone gets called (after applicationDidEnterBackground) there is nothing to remove so it crashes.

Is there a way to cancel the animation in applicationDidEnterBackground?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-20T08:26:16+00:00Added an answer on May 20, 2026 at 8:26 am

    You need to force your animation to finish before you remove the view. You can do that by creating a new animation to your end point. Set a very short duration and make sure you use the +setAnimationBeginsFromCurrentState: method to start from the current state

    The longer answer can be found in my answer to an old question.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have added some code which compiles cleanly and have just received this Windows
I have added the required assemblies and registered the NVelocityViewFactory in global.asax.cs page but
If I have added/removed/modified a large number of files in my local ClearCase view,
I have a gridview that I have added a checkbox column using a templatefield
EDIT: I have added Slug column to address performance issues on specific record selection.
I have a program with two TForm classes and have added a TMainMenu to
I have an existing database with the table Transactions in it. I have added
I have written a control in C# that derives from System.Windows.Forms.Control. I have added
How do I access an image during run time that I have added to
I'm working in Visual Studio 2005 and have added a text file that needs

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.