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Home/ Questions/Q 6009163
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T01:55:53+00:00 2026-05-23T01:55:53+00:00

I have added a menu when touchesMove fonction is been called as: CCMenuItemImage *

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I have added a menu when touchesMove fonction is been called as:

CCMenuItemImage * resetPosition =[CCMenuItemImage itemFromNormalImage:@"position.png" selectedImage: @"position_over.png"                              target:self
selector:@selector(reset:)]; 
resetPosition.position =ccp(400, 300);
myresetMenu = [CCMenu menuWithItems:resetPosition, nil];
myresetMenu.position = ccp(0,0);
[[self parent] addChild:myresetMenu z:10];
menuWithItems:resetPosition, nil];

And then in reset method i have removed this menu as:

- (void) reset: (CCMenuItem  *) menuItem 
{   
[self unschedule:@selector(reset:)];
[[self parent] removeChild:myresetMenu cleanup:YES];
[[SimpleAudioEngine sharedEngine] playEffect:@"btn_click.mp3"];
[self.parent runAction:[CCMoveTo actionWithDuration:(-self.parent.position.x/650) position:ccp(0,0)]];
}

but myresetMenu is nor been removed. please assist me with it.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-23T01:55:54+00:00Added an answer on May 23, 2026 at 1:55 am

    I know this is not exactly the answer of my question, but i have achieved the solution in given way.

    Well I have implemented it by the following way:

    if(diffX > 0)
    {
    [resetPosition runAction:[CCMoveTo actionWithDuration:round(-(-3112-self.parent.position.x)/650) 
                                                                     position:ccp((3112+self.position.x+400),resetPosition.position.y)]];
    }
    else
    {
    [resetPosition runAction:[CCMoveTo actionWithDuration:(-self.parent.position.x/650) 
                                                                     position:ccp(400,resetPosition.position.y)]];
    }
    
    - (void) reset
    {   
    CCLOG(@"reset Method Called");
    
    [self.parent stopAllActions];
    [resetPosition setIsEnabled:NO];
    [resetPosition stopAllActions];
    
    [[SimpleAudioEngine sharedEngine] playEffect:@"btn_click.mp3"];
    [resetPosition runAction:[CCMoveTo actionWithDuration:.09f 
                                                 position:ccp(400,300)]];   
    [self.parent runAction:[CCMoveTo actionWithDuration:.09f position:ccp(0,0)]];
    }
    

    And in case of disable a transparent small button is been used.

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