I have an android application that is connected to the computer via USB cable. I use a TCPServer Class to send messages and listen. For example:
When I send a message like: request:x
I get the response: response:x:55
I need to make changes on my activity according to the response I get. At the moment I temporarily solved the problem by passing activity and activity class object to the TCPServer’s constructor
public TCPServer(int portNum, Activity activity, IntroActivity ia) {
super();
port = portNum;
this.activity = activity;
this.ia = ia;
}
Then after I receive the response:
void updateButton(final int color, final String txt) {
activity.runOnUiThread(new Runnable() {
public void run() {
ia.getConnectionButton().setBackgroundColor(color);
ia.getConnectionButton().setText(txt);
}
});
}
As you see, this is not effective at all. I need to somehow notify the activity whenever a relevant variable is received. I use a Class for GlobalVariables and change those static variables after listen(), however I am having troubles notifying the activity.
First of all, it is almost always bad practice to pass Activity instances around. This is a time when it’s bad.
Define an interface and use a callback to let the activity know that a response has been received.
In your TCPServer class:
When you receive a response:
In your Activity:
All from memory so please excuse typos.
This approach decouples the classes. The TCP Server has no knowledge of the activities. It simply calls back to any listeners registered. Those listeners might be Activities, they might be services. They might be instances of MySparklyUnicorn. The server neither knows nor cares. It simply says "if anyone’s interested, I’ve received a response and here are the details".