Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8393565
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 9, 20262026-06-09T19:49:26+00:00 2026-06-09T19:49:26+00:00

I have an app on the Mac App Store which is at version 1.0.

  • 0

I have an app on the Mac App Store which is at version 1.0.

Later, I upgraded to the Mountain Lion GM and the Xcode 4.4 GM.

I’ve added features to the app and I’m trying to submit it as version 1.2.

It passes validation and gets successfully submitted, but I keep getting “Invalid Binary” and “Invalid Signature” errors.

When I try

 codesign -dvvv myapp.app

It successfully prints out the identifier, authorities, etc.

I’m completely lost because nothing has changed except for the code and the inclusion of sandboxing.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-09T19:49:28+00:00Added an answer on June 9, 2026 at 7:49 pm

    I ended up deleting all my profiles and certificates and re-downloading them.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I just updated Xcode to version 4.3 via the Mac App Store last week,
I'm trying to submit a mac app store and during the testing/submitting step it
I just installed Lion, and downloaded Xcode 4.1 from the Mac App Store. I
I have a little Updater in my mac app, which automatically downloads a dmg-file
By now all Mac App Store developers know that all apps must have the
I've recently submitted an application to the Mac App Store and have received an
I'm working on Mac App Store sandboxing but have an app that was rejected
I have a question regarding the Mac App Store. I am planning to release
After I archive my app and select Submit to the Mac App Store and
I have a Mac App already created and distributed on the App Store to

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.