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Home/ Questions/Q 8240601
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T20:32:33+00:00 2026-06-07T20:32:33+00:00

I have an app that does a screen capture on a retina-iPad (iPad3.) Or

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I have an app that does a screen capture on a retina-iPad (iPad3.) Or maybe I just do the screen capture with HOME+POWER and get the image that way, it doesn’t matter. In the end, I have a captured image that is 2048×1536 — that’s 1024×768 @2x.

Now I want to display this image — this 2048×1536 image — back on the screen and I want to preserve the lovely retina-ness of it.

When I do something like this (code typed in web browser):

UIImage *myImage = [UIImage imageWithContentsOfFile: pathToMyHiresImage];
UIImageView *myImageView = [[UIImageView alloc] initWithImage: myImage];
myImageView.frame = screenBounds;  // make it fit
// etc...

I end up with a low-rez (jaggy diagonal lines & text) version of the image.

So my question is: what do I have to do in order to display that image back on the screen and get it to display @2x-DPI, so it has that pretty retina-look?

Thanks!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-07T20:32:35+00:00Added an answer on June 7, 2026 at 8:32 pm

    This should do the trick:

    UIImage *myImage = [UIImage imageWithContentsOfFile: pathToMyHiresImage];
    // *****Added Code*****
    myImage = [UIImage imageWithCGImage:myImage.CGImage scale:2 orientation:myImage.imageOrientation];
    // ********************
    UIImageView *myImageView = [[UIImageView alloc] initWithImage: myImage];
    myImageView.frame = screenBounds;  // make it fit
    // etc ...
    

    Good luck!

    EDIT (Olie)
    Here is the final code, taking DavidH’s suggestion into account:

    UIImage *myImage = [[UIImage alloc] initWithContentsOfFile: path];
    
    if ([[UIScreen mainScreen] respondsToSelector: @selector(scale)])
    {
        float screenScale = [[UIScreen mainScreen] scale];
        if (screenScale > 1.)
        {
            id oldImage = myImage;
            myImage = [[UIImage imageWithCGImage: myImage scale: screenScale orientation: myImage.imageOrientation] retain];
            [oldImage release];
        }
    }
    
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