I have an app that I want to develop for Android 2.1, 2.2, 2.3.3, 3.0/3.1 and 4.0.x. Between those API levels, there are about 3 different types of Themes. The latest 4.0.x theme is Holo.
Anyways, I want my app to use the default Android theme for whatever device it’s on. If it’s on a 4.0.x device, I want it to use Holo. If it’s on 2.3.3 I want it to use the theme from that version of Android. etc…
Is there a simple way to approach this? I noticed that with 4.0, they added a Theme.DeviceDefault theme that you can use, but this doesn’t help me for older API levels. What is the best approach to this?
There are currently up to 3, sometimes 4 Themes available for Android devices (
.Lightvariations and similar not included)Themethe default for the earliest versions of Android up to 2.3 Gingerbread(10), including some minor style changes in those versions
Theme.Holointroduced with Android 3.0 Honeycomb (11)
Theme.Materialnew in Android 5.0 Lollipop (21)
Theme.DeviceDefaultintroduced with 4.0 Ice Cream Sandwich (14), a theme that can be customized by the device manufacturer. It represents the native look of the device – i.e. Holo or Material on Nexus devices (& in Android Studio’s design editor), maybe something custom on other devices. In case "something custom" isn’t an option, those devices must come with the stock themes. Apps that want the stock theme have to specify it though.
No theme + targetSdkVersion >= 14
The simplest, but not necessarily best option is to define no theme at all. Android will then select the default for you. But Android does not want to surprise your app with themes you’re not expecting so it falls back to the Theme you probably had designed your app for. It does so by looking at the
android:targetSdkVersionwithinAndroidManifest.xml(which can nowadays be set via gradle).Theme(i.e. API levels 3-10), will get onlyTheme.Theme.Holo.Theme.DeviceDefault.Since this is just for backwards compatibility, you won’t get
Theme.Materialon your old Gingerbread phone. Therefore no theme + target 14+ = device default.Specifying different themes
Android’s resource overlay system allows to specify styles based on device API level. For example different versions of a style in
res/values-v11andres/values-v21. This is also what any newly created apps via Android Studio will setup for you.As an example, the most basic setup for a
.Lightthemed app looks like this:/res/values/styles.xmlis applied to every device and serves as base/res/values-v11/styles.xmlis loaded on all devices that have API level 11 and above (including those that are 21 and above). But just the newest version of "AppTheme" is actually used./res/values-v21/styles.xmlNote: alternatively specifying
Theme.DeviceDefaultin/res/values-v14/styles.xmlshould be enough for having a default look but that doesn’t allow to fine tune the design. Doesn’t hurt to add the v14 override. DeviceDefault and Holo could be different after all.AndroidManifest.xmlis the place where the custom theme is put to use. E.g. as application wide default:Links to official documentation
Select a theme based on platform version – Official doc for defining different styles via resource configurations
Holo Everywhere – blog post that explains the default mechanism and DeviceDefault / Holo theme
Using the Material Theme – material documentation