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Home/ Questions/Q 7958845
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T04:28:57+00:00 2026-06-04T04:28:57+00:00

I have an app which connects to my server to fetch scores, register users

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I have an app which connects to my server to fetch scores, register users etc – the usual stuff.

If I run it on the simulator, it works fine.

If I run it on the device using xcode it works fine, and continues to work fine even once I disconnect the device from xcode and use the app directly from the phones desktop.

However when I build an .ipa file and use that, the app does not connect to my server – it just timeouts.
Does anyone have an idea about what could be causing a difference between how it works on the phone when it was put there directly via an xcode build + run, and when it is dropped on as an .ipa using organizer/iTunes?

As far as I am concerned they should be exactly the same, so I have no idea about where to even start looking.

I am building with the dev target as iOS3.2, using xcode4.2 and iOS sdk5.0. Have tried it out on a 3GS and iPod Touch 4th gen both with the same result.

If any more info is needed then I can give that, but fundamentally everything works, so I suspect that maybe there is a permissions error or a file I need to include that I’m not aware of. This project was originally designed by someone else and they are no longer around, other projects I have made connected to my server without any issues so I’m really hoping someone can help.

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  1. Editorial Team
    Editorial Team
    2026-06-04T04:28:58+00:00Added an answer on June 4, 2026 at 4:28 am

    See my last comment above, the error was simply down to release builds attempting to look for an incorrect server address.

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