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Home/ Questions/Q 8507721
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T02:56:59+00:00 2026-06-11T02:56:59+00:00

I have an app with Cocos2D and some UIKit mixed in. I have recently

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I have an app with Cocos2D and some UIKit mixed in. I have recently been implementing some new features so maybe the memory management is wrong or something is getting over-released but whenever I exit the app by clicking the home button, the console just crashes only with the message (lldb). Even if I turn on NSZombiesEnabled nothing different happens.

The only thing my app points to is a line that looks like this:

libGPUSupportMercury.dylib`gpus_ReturnNotPermittedKillClient:
0x38101094:  trap   
0x38101096:  nop  

I have no idea what that means but I would love to get this fixed. Does anyone have any idea why this is happening?

Thanks in advance!

Edit: I think the cause of this was because I am calling pause on Cocos2D’s CCDirector after I do unscheduleAllSelectors and stopAnimation. If I don’t call those 2, then there is no lldb crash.

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  1. Editorial Team
    Editorial Team
    2026-06-11T02:57:01+00:00Added an answer on June 11, 2026 at 2:57 am

    Turns out this was the actual fix for my issue in relation with Cocos2D: http://www.cocos2d-iphone.org/forum/topic/7326

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