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Home/ Questions/Q 8719059
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T06:41:56+00:00 2026-06-13T06:41:56+00:00

I have an application in which user can record audio and play it with

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I have an application in which user can record audio and play it with some change in pitch.
And the output volume power should also be measured.
I know about metering properties of avaudioplayer and cocos sound engines. But using these I can’t do my needs together.
How I can Do these(pitch shifting and level metering) together. Can anybody help me.

EDIT

  CDSoundEngine *soundEngine = [[CDSoundEngine alloc] init];

 NSArray *defs = [NSArray arrayWithObjects: [NSNumber numberWithInt:1],nil]; 
        [soundEngine defineSourceGroups:defs];
[soundEngine loadBuffer: 0 filePath: soundPath];
   ALuint soundID= [soundEngine playSound: 0 sourceGroupId: 0 pitch: PITCH pan: 0.0f gain: 2.0f loop: NO];

This is the code I am currently using it works fine but I cant measure the output power.
In the case of AVAudioPlayer
there is a property meteringenabled

[player setMeteringEnabled:YES];

and we can retrieve the power by

  [player updateMeters];
    Float32 peak=[player peakPowerForChannel:0];

But I cant change the pitch by AVAudioPlayer

This is my problem

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  1. Editorial Team
    Editorial Team
    2026-06-13T06:41:58+00:00Added an answer on June 13, 2026 at 6:41 am

    there is a way using a external library: Dirac3 audio library – http://dirac.dspdimension.com/Dirac3_Technology_Home_Page/Dirac3_Technology.html

    A simple tutorial is available here: http://purplelilgirl.tumblr.com/post/3915153445/tutorial-other-ways-to-chipmunkify-your-voice

    But the license costs 1000 eur. There is a free version but you have to read the license agreement to find out whether you can use it in commercial products (if i have read the agreement correctly you can use it as long as you give credits to the author).

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