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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T12:28:20+00:00 2026-06-11T12:28:20+00:00

I have an application that raises events depending on the state of a Sim

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I have an application that raises events depending on the state of a Sim object. In particular, if the state of the Sim changes – i.e. from PinRequired to Accessible – an OnStatus event will be raised. The events notify listeners on a new thread.

I am using Moq in my unit tests and am able to assert that OnStatus is raised like so:

        [Test]
    public void TestOnStatusIsRaised()
    {
        Sim sim = new Sim();

        sim.OnStatus += OnStatus;

        lock (this)
        {
            sim.UpdateSimInfo(new Info("a new status"));
            Monitor.Wait(this);
        }

        Assert.IsTrue(_onStatusCalled);
    }

    private void OnStatus(SimStatus obj)
    {
        lock (this)
        {
            _onStatusCalled = true;
            Monitor.Pulse(this);
        }
    }

As you can see, using the Monitor class I can wait until the event is raised before proceeding and asserting that the _onStatusCalled flag has been set to true.

My difficulty arises when I want to assert that an event is not raised. I can’t use Monitor to wait for the event not to be raised as the test would wait forever! I could added a timeout to the wait, but that seems like a dirty hack.

I have tried the following:

        [Test]
    public void TestOnStatusIsNotFired()
    {
        Sim sim = new Sim();
        sim.OnStatus += onStatus => Assert.Fail("OnStatus Was called");

        sim.UpdateSimInfo(new Info("the same status"));
    }

but it doesn’t work – before fixing the code to ensure the event is not raised, the test always passes. I have even stepped through the code and observed an exception being thrown by the Assert.Fail(), but this does not cause the test to fail as my event is raised in a try/catch block and the NUnit exception is caught.

Any ideas?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-11T12:28:22+00:00Added an answer on June 11, 2026 at 12:28 pm

    In short, you don’t unit-test multi-threading code. You split it into single-threaded parts and test each one separately.

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