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Home/ Questions/Q 6867635
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T03:20:03+00:00 2026-05-27T03:20:03+00:00

I have an application which I usually run on Nvidia graphics card. I thought

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I have an application which I usually run on Nvidia graphics card. I thought I’d try running it on the Sandy Bridge Intel HD Graphics 3000.

However, when I’m running on the intel hardware I get an “framebuffer not complete” from the following initialization code:

glGenFramebuffers(1, &fbo_);        
glBindFramebuffer(GL_FRAMEBUFFER_EXT, fbo_);
glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
glDisable(GL_MULTISAMPLE_ARB); 
// Error: "the object bound to FRAMEBUFFER_BINDING_EXT is not "framebuffer complete"

Any ideas why?

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  1. Editorial Team
    Editorial Team
    2026-05-27T03:20:04+00:00Added an answer on May 27, 2026 at 3:20 am

    You kinda need at least one color attachment (before OpenGL 4.3 at least).

    More info.

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