Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7869835
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 3, 20262026-06-03T01:26:35+00:00 2026-06-03T01:26:35+00:00

I have an application which uses the Microsoft Kinect camera device. At each point

  • 0

I have an application which uses the Microsoft Kinect camera device.

At each point I can obtain the position of my hand in the 3 Dimensional space ( X – Y – Z ) and I want to compute acceleration of my hand over each second on each axis.

Basically, I have the coordinates of a start point and also for after a second from that start point, and I want to compute the acceleration of my hand between those 2 points.

StartPoint - (x1, y1, z1)

EndPoint after 1 sec from StartPoint ( 30 frames ) - (x2, y2, z2)

Acceleration between StartPoint and EndPoint = ?

Also I can obtain all the other coordinates of my hand over time, but I want to compute the acceleration in the period of time between start point and end point.

Could you please explain or show me how?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-03T01:26:36+00:00Added an answer on June 3, 2026 at 1:26 am

    The distance from StartPoint to EndPoint is a vector with 3 values, and it can gives you the speed (distance unity/second)

    velocity(EndPoint.X - StartPoint.X, EndPoint.Y - StartPoint.Y, EndPoint.Z - StartPoint.Z)

    Now, if you want the acceleration, you’ll have to do the same with two velocity values: The velocity at the startpoint, and the velocity one second later.

    acceleration(EndVelocity.X - StartVelocity.X, EndVelocity.Y - StartVelocity.Y, EndVelocity.Z - StartVelocity.Z)

    acceleration represents the acceleration for each axes (X, Y and Z) and is expressed in (distance unity/second²)

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have programmed (VS2010 SP1, C#) an application which uses a Microsoft SQL Server
I have developed an application which uses MS Access database (provider = microsoft jet)
I have an application which uses JSPs and Servlets and deployed on IBM-WASCE 2.1.
I have a little application which uses regular expressions under VB6. It works perfectly
I have a window application which uses SP classes to create a site. I
I have made an application which uses latest ios facebook sdk to connect. I
I have an IOS application which uses environment variables and am able to set
I have a Windows Service application which uses a Threading.Timer and a TimerCallback to
I have a simple iPhone application which uses OpenGL ES (v1) to draw a
I have a core data application which uses a navigation controller to drill down

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.