I have an array that contains variables and functions. The array is 80 elements long. The first 20 elements are used together in a for loop. When the loop has completed, the first twenty elements are moved to the back of the array, and the for loop starts again.
I am rebuilding the array this way:
var a2=[the array with 80 elements];
run(a2);
function run(array){
var n=array.slice(0,20); array.splice(0,20);
var con=array.concat(n); a2=con;
}
So I am basically indexing the (new) sliced array, re-indexing the (original) array after the splice, indexing a (new) array after the concat, and re-indexing the original again when I set it equal to the concat. This seems like it is too inefficient. Is there a more established approach to this?
You don’t need to
slice()and thensplice().Splice()returns the removed elements, so you just need to do that:To be completely clear, JavaScript’s
splice()method returns the removed elements, not the remaining elements.Also, using globals is generally a bad idea, but you are also kinda mixing them in a weird way. If you are going to keep the variable global, I would either pass the original in as a parameter and return the result from the function:
OR
don’t pass it in at all and just reference the global from the get-go: