I have an asp.net MVC4 application that I am using Unity as my IoC. The constructor for my controller takes in a Repository and that repository takes in a UnitOfWork (DBContext). Everything seems to work fine until multiple ajax requests from the same session happen too fast. I get the Store update, insert, or delete statement affected an unexpected number of rows (0) error due to a concurrency issue. This is what the method looks like called from the ajax request:
public void CaptureData(string apiKey, Guid sessionKey, FormElement formElement)
{
var trackingData = _trackingService.FindById(sessionKey);
if(trackingData != null)
{
formItem = trackingData.FormElements
.Where(f => f.Name == formElement.Name)
.FirstOrDefault();
if(formItem != null)
{
formItem.Value = formElement.Value;
_formElementRepository.Update(formItem);
}
}
}
This only happens when the ajax requests happens rapidly, meaning fast. When the requests happen at a normal speed everything seems fine. It is like the app needs time to catch up. Not sure how I need to handle the concurrency check in my repository so I don’t miss an update. Also, I have tried setting the “MultipleActiveResultSets” to true and that didn’t help.
As you mentioned in the comment you are using a row version column. The point of this column is to prevent concurrent overwrites of the same row. You have two operations:
Now if those operations are executed by concurrent request you may receive this:
The exception is fired to tell you that you are trying to update obsolete data because there is already a new version of the updated record. Normally you need to refresh data (by reloading current record from the database) and try to save them again. In highly concurrent scenario this handling may repeat many times because simply your database is designed to prevent this. Your options are: