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Home/ Questions/Q 7722849
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T04:17:36+00:00 2026-06-01T04:17:36+00:00

I have an flv vid and set the cue point dynamically vid.addASCuePoint(1, cuePoint1); How

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I have an flv vid and set the cue point dynamically

vid.addASCuePoint(1, "cuePoint1");

How ever it does not always stop in the same place. How can I be more exact? I take this is due to buffering and a few other factors?

import fl.video.*;
//etc etc 
vid.addEventListener(fl.video.VideoEvent.READY, flvPlayback_ready);
vid.addEventListener(MetadataEvent.CUE_POINT, flvPlayback_cuePoint);

function flvPlayback_ready(evt:fl.video.VideoEvent):void {
vid.addASCuePoint(1, "cuePoint1");
vid.play();
}


function flvPlayback_cuePoint(evt:MetadataEvent):void {
    vid.pause();
    trace("CUE POINT!!!");
    trace("\t", "name:", evt.info.name); // name: cuePoint1
   trace("\t", "time:", evt.info.time); // time: 1
   trace("\t", "type:", evt.info.type); // type: actionscript

}

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-01T04:17:38+00:00Added an answer on June 1, 2026 at 4:17 am

    Cuepoints can be added to a video in two ways:
    1) encoded into the actual video
    2) added via actionscript

    I don’t have any links to the appropriate documentation, but I’ve dealt with this problem before. The stuff I read says that adding cuepoints via actionscript will not be as accurate as encoding them onto the video. …and your code indicates that this is how you are adding them…

    I wish I had better news for you, but the only way I am aware of to get more accuracy is to add the keypoints during encoding.

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