Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 680435
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 14, 20262026-05-14T01:22:21+00:00 2026-05-14T01:22:21+00:00

I have an IEnumerable< T> which is declared on the page like this: IEnumerable<

  • 0

I have an IEnumerable< T> which is declared on the page like this:

IEnumerable< Person> person;

When the page postsback, the person list is null. How can I retain the values of person list without declaring it as static? Sr. devs in my company say that you should not declare the list as static.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-14T01:22:21+00:00Added an answer on May 14, 2026 at 1:22 am

    Sr. Devs are right. No static (rather read C# basics – really bad idea).

    Variables in general do not preserve between postbacks. Read up on using the SESSION or the VIEWSTATE for storing information for a user.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

So I have an IEnumerable<string> which can contain values that can be parsed as
I have an object which implements IEnumerable interface. In C#, I can use foreach
I have following ViewModel (TripSearchView) which contains IEnumerable(of AffiliateComponentTypeView) property, I have to populate
I have created a WCF service which returns IEnumerable<CyberResourceProvisioningAction> . The CyberResourceProvisioningAction type has
I have 2 IEnumerables IEnumerable<float> Distance IEnumerable<XElement> Point which i want to convert into
I have a variable IEnumerable<IEnumerable<int>> . I'm trying to somehow aggregate it into an
I have the following class which is quite wide usely throughout my application :
I want to create a parallel pipeline in C#. I have declaered an Interface
Using Linq pad I created a view on data in the database which I
Look at the specification of the ReadOnlyCollection class, it does implements the IList interface,

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.