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Home/ Questions/Q 4533178
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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T14:07:25+00:00 2026-05-21T14:07:25+00:00

I have an Image object in my application which the user can drag around.

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I have an Image object in my application which the user can drag around. The object displays an image which is partly transparent, so the window background (which is itself a bitmap) can be seen through it.

I want to add a graphics effect to this object. Assume that I already have an algorithm for this effect — that’s not the issue. The issue is how to get this algorithm into WPF.

So I tried to look at how DropShadowEffect works, but the implementation displayed in Reflector is empty. I also tried to look at what methods from the abstract classes Effect and ShaderEffect I should override and there doesn’t seem to be anything related to actually rendering an effect.

So how do I create my own effect?

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  1. Editorial Team
    Editorial Team
    2026-05-21T14:07:26+00:00Added an answer on May 21, 2026 at 2:07 pm

    The best and fastest way is to use pixel shaders (supported starting with WPF 3.5 SP1 I think) . It will require some shader language (HLSL) knowledge, though 🙂

    Here is a tutorial: How Do I: Create Custom Pixel Shader Effects for WPF

    a library on codeplex: Windows Presentation Foundation Pixel Shader Effects Library

    an article with .NET 4 information (including Sliverlight support which has it too): SilverShader – Introduction to Silverlight and WPF Pixel Shaders

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