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Home/ Questions/Q 8564181
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T17:08:15+00:00 2026-06-11T17:08:15+00:00

I have an Image() object, which I need to resize. I am using it

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I have an Image() object, which I need to resize. I am using it to fill a shape in canvas.

If I try to change it like image.width = 300, it doesn’t resize. If I console.log it, it shows that only the html attribute has been changed.

Is there a way to edit the Image() size directly?

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  1. Editorial Team
    Editorial Team
    2026-06-11T17:08:16+00:00Added an answer on June 11, 2026 at 5:08 pm

    You can do this using the setting the fill.scale object with the properties fill.scale.x and fill.scale.y that you wish to apply to your image.

    In the example, this could be done, for example like:

    var patternPentagon = new Kinetic.RegularPolygon({
       x: 220,
       y: stage.getHeight() / 2,
       sides: 5,
       radius: 70,
       fill: {
           scale: { x:0.5, y:0.5 },
           image: images.darthVader,
           offset: [-220, -70]
       },
       stroke: 'black',
       strokeWidth: 4,
       draggable: true
    

    });

    You can see an example of this working here

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