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Asked: May 10, 20262026-05-10T15:29:48+00:00 2026-05-10T15:29:48+00:00

I have an image of a basic game map. Think of it as just

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I have an image of a basic game map. Think of it as just horizontal and vertical walls which can’t be crossed. How can I go from a png image of the walls to something in code easily?

The hard way is pretty straight forward… it’s just if I change the image map I would like an easy way to translate that to code.

Thanks!

edit: The map is not tile-based. It’s top down 2D.

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  1. 2026-05-10T15:29:49+00:00Added an answer on May 10, 2026 at 3:29 pm

    I dabble in video games, and I personally would not want the hassle of checking the boundaries of pictures on the map. Wouldn’t it be cleaner if these walls were objects that just happened to have an image property (or something like it)? The image would display, but the object would have well defined coordinates and a function could decide whether an object was hit every time the player moved.

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