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Home/ Questions/Q 3216022
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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T15:14:45+00:00 2026-05-17T15:14:45+00:00

I have an iPhone app that used to use an array of several thousand

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I have an iPhone app that used to use an array of several thousand small objects for its data source. Now, I am trying to make it use C++ Structs, to improve performance. I have written the struct, and put it in “Particle.h”:

typedef struct{
   double changeX;
   double changeY;
   double x;
   double y;
}ParticleStruct;

Then, I imported “Particle.h”, and attempted to define the array:

#import "Particle.h"
@implementation ParticleDisplay
struct ParticleStruct particles[];   
///Size will be determined later, this declaration is to make 
 ////the declaration visible to the entire class...

On this line, however, I get the error: “Array type has incomplete element type”.
Everything else compiles fine, as far as I can tell, and I am sure that “Particle.h” has been imported before the declaration.
Any ideas?

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  1. Editorial Team
    Editorial Team
    2026-05-17T15:14:46+00:00Added an answer on May 17, 2026 at 3:14 pm

    Since you have already typedefed it in Particle.h, drop the word struct from the array declaration line (the line where the error is).

    HOWEVER,

    • In C++, you do not need to typedef it, just write struct Particle { /* members */ };

    • Why are you declaring an array without the length? Consider using std::vector (tutorial) which is a dynamically re-sizeable array (you don’t have to bother about the length ever). It is simple as: std::vector< Particle > particles;

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