Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6211899
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 24, 20262026-05-24T06:25:01+00:00 2026-05-24T06:25:01+00:00

I have an Iphone Project – Pretty huge Project and I cant startover. I

  • 0

I have an Iphone Project – Pretty huge Project and I cant startover.

I have to add Unit Test’s to this Project and what I have seen is people recommend adding it on the start of the Project. Is there any solution for this that I can implement now after the Project is complete.

Please help

Thanks

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-24T06:25:02+00:00Added an answer on May 24, 2026 at 6:25 am

    You can then write blackbox testing such as integration or validation testing. Unit testing is whitebox testing so your code should be transparent and well-organized for unit testing. That’s why people recommend unit testing before starting coding. If you still insist unit testing, I guess you gotta do a lot of refactoring your code to complete the work. So it’d better to find good refactoring tools ( Any ReSharper equivalent for Xcode? )

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have an iPhone project that uses GHUnit to conduct unit testing. Recently, I've
I have created a iPhone project with option Create local git repository for this
I have created iphone project. I want to test it on my iphone. I
I have a small iPhone Project with a UITextView on my View, designed in
I have made a ViewController in XCode for an iPhone project I'm working on,
I have added the <QuartzCore/QuartzCore.h> to my Frameworks folder in my iPhone project and
In my project (iPhone app) I have a nice webview to allow users to
I have a project that was developed for iPhone OS 2.0. I am transforming
I have an iPhone project in xcode that needs to be compiled for armv7
I have an iPhone project which references a framework as a subproject. The framework

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.