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Home/ Questions/Q 8971931
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Editorial Team
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Editorial Team
Asked: June 15, 20262026-06-15T18:05:12+00:00 2026-06-15T18:05:12+00:00

I have an issue with my apps : I would like to modify an

  • 0

I have an issue with my apps : I would like to modify an ImageView when the animation is repeated but the onAnimationRepeat function (from the AnimationListener class) is not called.

This is a sample to reproduce it:

  • Create a new project “test” (Android 2.1, API 7) (I used com.test.test for package name)
  • Create a folder anim inside res folder and create fade_in.xml with these lines

fade_in.xml

The activity code:

package com.test.test;

import android.app.Activity;
import android.graphics.Color;
import android.graphics.PorterDuff.Mode;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.view.animation.Animation.AnimationListener;
import android.widget.Button;
import android.widget.ImageView;

public class TestActivity extends Activity {

    Button button = null;
    ImageView image = null;

    Animation animation = null;


    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);

        button = (Button)findViewById(R.id.button1);
        image = (ImageView)findViewById(R.id.imageView1);

        animation = AnimationUtils.loadAnimation(this, R.anim.fade_in);
        animation.setAnimationListener(new AnimationListener() {            

            int repeatNumber = 0;

            @Override
            public void onAnimationStart(Animation animation) {Log.i("start", "start");}

            @Override
            public void onAnimationEnd(Animation animation) {Log.i("end", "end");}

            @Override
            public void onAnimationRepeat(Animation animation) {
                repeatNumber++;
                Log.i("repeat", String.valueOf(repeatNumber));
                switch(repeatNumber)
                {
                case 1:image.setColorFilter(Color.RED, Mode.MULTIPLY);break;
                case 2:image.setColorFilter(Color.BLUE, Mode.MULTIPLY);break;
                case 3:image.setColorFilter(Color.YELLOW, Mode.MULTIPLY);break;
                default:break;
                }
            }
        });

        button.setOnClickListener(new OnClickListener() {
            @Override
            public void onClick(View v) {image.startAnimation(animation);}
        });

    }
}

And the layout:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    android:orientation="vertical" >

    <Button
        android:id="@+id/button1"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Button" />

    <ImageView
        android:id="@+id/imageView1"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:src="@drawable/ic_launcher" />

</LinearLayout>

The ImageView color doesn’t change…Can you help me?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-15T18:05:13+00:00Added an answer on June 15, 2026 at 6:05 pm

    The method AnimationUtils.loadAnimation() returns an array of Animation.

    You have to set the event on the item of this array.

    You can declare an AnimationSet

    AnimationSet animation = null;
    

    So after the instruction

    animation = AnimationUtils.loadAnimation(this, R.anim.fade_in);
    

    You can write :

        for (Animation a : animation.getAnimations())
            a.setAnimationListener(new AnimationListener() {
    
                @Override
                public void onAnimationStart(Animation animation) {}
    
                @Override
                public void onAnimationRepeat(Animation animation) {
                    Log.i("repeat", "repeat");
                }
    
                @Override
                public void onAnimationEnd(Animation animation) {}
            });
    

    This will work.

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