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Home/ Questions/Q 6700513
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T06:49:25+00:00 2026-05-26T06:49:25+00:00

I have an NSArray which contains a large number of NSNumber objects (thousands). I

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I have an NSArray which contains a large number of NSNumber objects (thousands). I use these numbers to build a nice line graph. The problem is, the graph uses every value, which makes the graph very sharp. It gets even worse the more values I have:

enter image description here

I want to be able to make this into a smoother graph, possibly throwing out those numbers that make it jagged looking. I want it to look like this:

enter image description here

Maybe it is late, but I am not thinking of a way to do this. Possibly looping through my values and throwing some of them out? The graph doesn’t need to be 100% accurate, it just needs to be a decent representation of the values.

EDIT:

Here is the method that I came up with using jrturton’s answer:

- (NSArray *)smoothedArray:(NSArray *)items {

    int average = 0;
    int i = 0;
    int numberToAverageBy = 10;

    NSMutableArray *newItems = [[[NSMutableArray alloc] init] autorelease];
    // Loop
    for (NSNumber *elevation in items) {

        average += [elevation intValue];
        i++;

        if (i == numberToAverageBy) {
            [newItems addObject:[NSNumber numberWithInt:average/numberToAverageBy]];
            i = 0;
            average = 0;
        }//end
    }//end for

    return [NSArray arrayWithArray:newItems];

}//end

It worked perfectly!

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  1. Editorial Team
    Editorial Team
    2026-05-26T06:49:26+00:00Added an answer on May 26, 2026 at 6:49 am

    You could take the average value of every 10 (or whatever you choose) elements in the array and use that to determine the points to plot. This would make the drawing quicker as well.

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