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Home/ Questions/Q 671651
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T00:23:50+00:00 2026-05-14T00:23:50+00:00

I have an NSImage pointer from a platform SDK, and I need to load

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I have an NSImage pointer from a platform SDK, and I need to load it into Qt’s QImage class. To make things easier, I can create a QImage from a CGImageRef by using QPixmap as an intermediate format, like this:

CGImageRef myImage = // ... get a CGImageRef somehow.
QImage img = QPixmap::fromMacCGImageRef(myImage).toImage();

However, I cannot find a way to convert from an NSImage to a CGImageRef. Several other people have had the same problem, but I have yet to find a solution.

There is the CGImageForProposedRect method, but I can’t seem to get it to work. I’m currently trying this (img is my NSImage ptr):

CGImageRef ir = [img CGImageFirProposedRect:0:0:0];

Any ideas?

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  1. Editorial Team
    Editorial Team
    2026-05-14T00:23:51+00:00Added an answer on May 14, 2026 at 12:23 am

    NSImage is a high level image wrapper that might contain more than one image (thumbnails, different resolutions, vector representations, …) and does a lot of caching magic. A CGImage on the other hand is one plain bitmap image. Since NSImage is a so much richer object, there’s no easy way of converting in between the two.

    To get a CGImageRef from an NSImage you have some options:

    1. Manually select an NSBitmapImageRep from the NSImage (using [img representations]) and get the CGImage from that.
    2. Setup a graphics context (CGBitmapContextCreate), draw the image into that, and create a CGImage from this context.
    3. Use the new Snow Leopard API to create the CGImage directly from the NSImage: [img CGImageForProposedRect:NULL context:nil hints:nil]
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