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Home/ Questions/Q 8263471
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Editorial Team
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Editorial Team
Asked: June 8, 20262026-06-08T04:06:53+00:00 2026-06-08T04:06:53+00:00

I have an NSMutableArray of CGImage objects. All the images have different dimensions (

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I have an NSMutableArray of CGImage objects. All the images have different dimensions ( 80×20 px, 200×200 px, 10×10 px, etc…)
I’m trying to animate these in CALayer which has 256×256 pixels size. The animation works, but my CGImages get stretched to the dimensions of the CALayer. How could I prevent my CGImages from getting scaled?

thank you.

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  1. Editorial Team
    Editorial Team
    2026-06-08T04:06:55+00:00Added an answer on June 8, 2026 at 4:06 am

    To answer my own question. I had to set my layer’s contentsGravity property to kCAGravityCenter and that did the trick. The default value of contentsGravity is kCAGravityResize which makes things stretched to fill in layer’s bounds.

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