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Home/ Questions/Q 1035583
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T14:33:56+00:00 2026-05-16T14:33:56+00:00

I have an NSMutableArray of Sprites and I want to remove a few of

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I have an NSMutableArray of Sprites and I want to remove a few of them based on their proximity to another sprite. So say I have 10 sprites and I want to remove the first 3 that are closest to another sprite.

I can’t think of a sophisticated efficient way of doing this, anything i’ve come up with so far seems overly convoluted and inefficient. Any ideas?

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  1. Editorial Team
    Editorial Team
    2026-05-16T14:33:57+00:00Added an answer on May 16, 2026 at 2:33 pm

    Assuming no special data structures or order, you can iterate through each element of your NSMutableArray, keeping track of the indices and distances of the 3 closest sprites in a second NSMutableArray, ordered by increasing distance. Whenever you find a sprite closer than the third element of your temporary array, you drop the third element and insert the index and distance of this new sprite in the array. It’s a little tricky, but should be fairly efficient.

    If you want to get fancy, you can use a more complex data structure to bucket sprites together based on their location. For 10 sprites that seems like it would be a lot more bother than it’s worth.

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